Type for the Project

Before making any big decisions in terms of my final design, I must first figure out what form/s of type I am going for the typeface within both illustration’s title and that of the inner pages. The type must be fitting for the subculture theme and be acceptable for for used within a magazine, as it has to be easily readable for viewers to understand it quickly.

I am currently thinking of course using an old fashion sort of type in order to fit in with the Victorian era of the steampunk setting. Currently, I am mostly considering to use the same sort of type that I used for the newspaper title within the previous project, which I made with some inspiration from Roman type. I may use it once again as it nicely fits in with the old fashioned typeface that is often used within the steampunk setting.


I cannot really think of any other suitable types other than a very fancy handwriting typeface, although, it may make it harder to read for some viewers who are not as good at reading that kind of handwriting or may the type may end up being too complex looking to look readable.

I will likely place the type either over a rustic looking plaque/flat machine in order to make it readable for viewers, or, simply place it within an empty spaces on the center of the page.


Steampunk Sketches

Today I have completed a series of sketches for the final designs based off of the thumbnail sketches that I did during the practice presentation for class. Some sketches were made using separate ideas from the thumbnails, while most were made inspired directly from them.

As I mention during the end of my presentation, I tried creating a combination piece using both the piping illustration design with the steampunk fashion illustration (portrait image), using the piping in a boarder-like fashion around the steam-punker. I quite enjoy the resulting image that was created by combining the previous two.

There were also one or two other sketches that were mostly inspired by the ideas I created for the other thumbnails. Each one however are all inspired by various aspects of steampunk design, such as fantasy ideas like airships and mechanical inventions.

Having done these sketches has sprung up a few new design ideas from the drawing I have done, namely from the new sketches (ones not from the thumbnail sketches). The idea I had before about combining both the piping boarder and portrait image have both fused seemingly well together, and I like the resulting image I created within the sketch. As of so far, this idea may be the one I will keep for the final designs.

Semiotics -Icon, Symbol & Index

Today we learnt of yet another three new meanings within the subject of semiotics. The three new meanings (as you can see above) are called icon, symbol and index. The three terms are actually sub-terms that come from signifiers, each of which help make up its functions.

The three terms were created by an American man by the name of Charles S. Peirce, who created them within the 19th century when studying and developing the meanings of semiotics.

The three terms mean the following:

Icon: Icons are the simplest of the three terms to understand. Icons refers to things that have physical resemblance to the signified item. In other words, things that physically/mentally remind you of other things. Rivers and roads could be a very good example of this, as despite not actually looking like real rivers or roads, we mentally recognise them as them. This is because they are iconic to us, and thus it becomes easy for us to understand its meaning since it is simply made to remind us of what it represent.

Symbol: Symbols are (as it’s name suggests) refers to various symbols, such as letters, numbers or actually symbols and signs that can be easily recognised even within different cultures. An example of this could be a public toilet sign (mens and ladies toilets), even if the viewer comes from another country with a different language and culture, the can still understand the meanings of the signs.

Index: Index sign are the most complex out of the three terms (by a little). Index sign are objects or other things that will always make you thinks of something else that links to it the signified. For example, if you think/see smoke it will often make you think of fire. This is because we will always make mental links from one thing.

Having learned these terms has been interesting in how we mental recognise objects in different ways and what factors about that object effect how we do. While I am unsure what I can use these terms for at the current time, they should still be useful if I ever need them within the future.


Trip to the Sience Museum

Today, after receiving an invitation from a friend of the family, I visited the science museum in London for a private event for those with disabilities. During the event, since there was only a small bunch of people who arrived there the event, we could easily walk around most of the building without and crowds at our own pace.

Using this opportunity, I was able to explore the exhibits peacefully and carefully. I was able to gain a fair few amount of photos more precisely than  normal as well.During our visit, I took photos around the victorian area section as it was full of various clockwork devices and machinery, all of which would be heavily used within a steampunk setting.

Collection of photos taken:

Taking these photos may really help me out when it comes to creating my final design within future. Thanks to many of the clockwork devices being open, I have a lot of good shots of the mechanisms in full. There were also a few very interesting devices within the exhibition that look like they could actually fit in within a fantasy setting, making them even better for inspiring some design ideas.

Steampunk – Practice presentation

Today in class we began practicing for the end of project presentation that wowed have to do to show our development for the project. We each created our own practice presentation (on power point) of what subculture we did and for what reasons have we chosen it.

As such, I of course created a PowerPoint presentation on my chosen subculture of steampunk. While the true presentation at the end of the project will be at least 20 slides long, in this presentation we were just required to do 10 slides since we have yet to complete the project.

For each slide, I talked about a variety of important topics surrounding the subculture as well as things that I had to think about when considering to do when using it for project. I also added thumbnail art of various ideas around the culture.

List of slides:

  • Introduction
  • What is steampunk?
  • History
  • Issues within the steampunk culture
  • Why is it being revived?
  • Reason of choice
  • Image 1 – Gear
  • Image 2 – Fashion
  • Image 3 – Machine
  • Favorite thumbnail

The introduction slide was of course made in order to give a brief summery of what the presentation would be about and introduce the subculture topic that I have chosen.

The “What is steampunk?” slide was made for me to give the audience a quick explanation on what is steampunk and some of the activities they practice in (cos-play, D.I.Y crafts, etc.).

The history slide was to give some information on the origin of the subculture, or in my case, give some information about how the name of it first arose, as I was unable to pinpoint any further information before that.

As required from the project, and to give an explanation on why it needs to be revived, I created the issues slide to point out a few (slightly exaggerated) troubles that culture is having/could have. To link in with the points mentioned on this slide, I then created the revival slide to give an explanation to what it is coming back from it’s downfall.

The slide after that was for the purpose of explaining why I chose to use steampunk as my subculture for the project, mentioning how I love the creative possibilities of it and it can help within the future.

The final four slides were dedicated for a series of thumbnail sketches I did of ideas for the final designs for both the font-page illustration and the two inner pages for the text layout, with three sketches on each slide (one for the layout and two for the illustrations). For each slide I chose a different aspect about the culture to use as the theme/basis for the designs, with the first slide using gears as a theme, the second using steampunk fashion, and the third using some form of steampunk contraption. The final slide out of the four was made to show which out of the nine total thumbnails was my most preferred and why I chose it (which ended up being one of the machine illustrations.

Illustration – Research

In order further understand what is expected from the illustration that I must do for the magazine cover about steampunk, I have done a bit of research on the use of illustration, what types of it there are, and which is the most appropriate type to use.

Illustration, in the simplest terms, refferes to any form of design (artistic or not) that depicts a scene, object or person through any sort of media (although, illustrations are often done on flat surfaces in a mostly 2D fashion.

The creation and use of illustrations has been used since the medieval times as a form of art and visual information, with paintings, prints and other forms of media available during that time. Over time, more and more types of illustration have been created with the constant improvement and creation of new types of artistic media, causing somewhat of an evolution of what types of illustration can be made throughout time.

Subculture – Page Layout (creative review)

Due to my past post about the page designs for the Creative Review magazines being mostly from sources off the internet, I decided to get an actual copy of the magazine to view it for myself. I currently have the latest issue that is out at the current time, so it should be the most updated in layout design.

Like my original post, Creative Review does mostly use a similar layout to normal magazines, but with a few differences. After looking at an actual copy of the magazine, I noticed that there were a fair amount of images on each page, adding a bit of color to each page. Also noticed that the text and image place on each page was always different, with each one having their own unique placements.

Within Creative Review, some pages were a mixture of neat paragraphs with images placed within an area of the page, some had one page of text (and images) and the other as a giant image, While other were double page spreads of one large image placed across both pages.

Having bought an actual copy of the creative review has indeed helped me as it has allowed me to properly see the truly creative layout designs, as before I could only talk about their layouts based on the images I could find online. Knowing about things such as the use of full page images as well as placing images within the paragraphs of text could be useful aspects to remember when designing my page layouts, as so far I have been thinking about the use of text rather than images.



Today we learnt yet another new term that can be used within design, ideology. Ideology is a word used to describe the beliefs and interests of those within a nation. Ideology is what people within a civilization consider the “norm” of their daily life and motivations.

Many people from different nations, ethnicity groups or even religion may often clash against each other because of their different ideology. This may sometimes even lead to violent scenarios such as terrorism because of one group’s ideology conflicting with that of another.

When people such as terrorists do something horrible (such as a bombing or shooting) towards a certain group or random people within an area, while we may see it as being terrible, and thus call the terrorists “evil”, in their eyes its just their own ideology, which they are trying to spread.

depending on how a person live, how they learn and what kind of place and situation they learn in, an  ideology develops within that persons mind, whether it is unique or identical to others around them often depends on the true personality of the person.

Natural History Museum

On Friday (post delay due to personal reasons), me and many other members of the class went on a group trip to London in order to visit the Natural history museum, as it was currently holding a specific exhibition called the “Wildlife photographer of the year” at the time, which was an art exhibition within the museum dedicated to the artistic photos of animals and scenery  taken by photographers all over the world.

Upon arriving, we found that no picture within the room looked alike, with each one having its own personality and style that made it differentiate from one another, with some being ordinary photos, and others having special filters or photo styles to add atmosphere.

While there, we were given the task of using denotation and connotation to express our personal reactions to several of the photos. I chose to do three photos, of which I have written my views bellow:

“Mother’s Back”

Denotation: Fox cubs, a mother fox, forest, cubs playing (play fighting together with mother).

Connotation: Happiness (both from the playing, joyful foxes themselves and from my own personal love of foxes), memories of my own mother, calmness.

“It came from the deep”

Denotation: An octopus, deep ocean floor, darkness, light/glowing aura, white specks.

Connotation: Alien, space (stars), strange, atmospheric, mysterious, unsettling, erie.

“Cormorant cityscape”

Denotation: Birds (cormorants), sea, wooden posts, city, shore, sunset, reflection.

Connotation: Calming, peaceful area, relaxed (warm colours), free (away from the city).


Having done this trip has given me some knowledge and useful practice on how to effectively use both denotation and connotation within my work and the works of others. I will have to keep this in mind when ever reviewing another persons work, as it would be very import to know this idea of personally understand the signs of a piece of work.